Commit graph

23 commits

Author SHA1 Message Date
d52a0b4df8 fix token field names 2021-12-13 13:24:52 +01:00
93aa573ed5 suppress error msgs 2021-12-12 23:27:24 +01:00
8933698bb8 more sane error catching 2021-12-12 23:09:09 +01:00
b95a0b8956 handle tab updates when no player 2021-12-12 22:54:07 +01:00
97966c9544 oops 2021-12-12 22:43:49 +01:00
8c92591e2b keep track of tablist 2021-12-12 22:39:09 +01:00
ff56276662 fix 2021-12-12 04:01:52 +01:00
7a3107be3d track inventory, added utility accessors 2021-12-11 23:50:05 +01:00
0dec8bfc06 more proper join game sequence 2021-12-11 05:59:16 +01:00
af8afbd95c add timezone so that APScheduler won't complain 2021-12-10 13:44:53 +01:00
3252478067 bump version 2021-12-10 12:01:55 +01:00
d3618b08ea added getter for client name 2021-12-09 12:40:42 +01:00
e1194a0c4f ocd 2021-12-04 05:22:09 +01:00
9413ac4a85 show playerposlook coords in console 2021-12-04 05:21:15 +01:00
b836c31658 fix order of init/cleanup execution 2021-12-04 02:49:50 +01:00
d71d23194d respawn with a delay 2021-11-30 16:31:42 +01:00
317a8a79e5 renamed "Position" to "BlockPos" 2021-11-30 13:17:48 +01:00
577b7f3de7 added logic module structure, reimplemented core hooks as a module
(but can't use it like yet that because of circular imports)
2021-11-29 03:53:48 +01:00
8537ca3e45 added join_game event, ctx, logic module registration 2021-11-29 03:52:43 +01:00
4dc5222523 set as not in-game on disconnect 2021-11-24 16:53:18 +01:00
da707e8904 made apscheduler way less spammy 2021-11-24 11:31:11 +01:00
15db4bc210 initial work, ported some basic logic out of aiocraft 2021-11-24 02:47:35 +01:00
alemidev
d2fa232ee9
Initial commit 2021-11-23 11:24:47 +01:00