feat: added NoSlow module
This commit is contained in:
parent
001b27ceca
commit
d5aee8289f
2 changed files with 80 additions and 0 deletions
16
src/main/java/ftbsc/bscv/modules/self/NoSlow.java
Normal file
16
src/main/java/ftbsc/bscv/modules/self/NoSlow.java
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
package ftbsc.bscv.modules.self;
|
||||||
|
|
||||||
|
import com.google.auto.service.AutoService;
|
||||||
|
|
||||||
|
import ftbsc.bscv.api.ILoadable;
|
||||||
|
import ftbsc.bscv.modules.AbstractModule;
|
||||||
|
import ftbsc.bscv.patches.NoSlowPatch.PlayerSlowDownEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
|
||||||
|
@AutoService(ILoadable.class)
|
||||||
|
public class NoSlow extends AbstractModule {
|
||||||
|
@SubscribeEvent
|
||||||
|
public void onPlayerSlowDown(PlayerSlowDownEvent event) {
|
||||||
|
event.setCanceled(true);
|
||||||
|
}
|
||||||
|
}
|
64
src/main/java/ftbsc/bscv/patches/NoSlowPatch.java
Normal file
64
src/main/java/ftbsc/bscv/patches/NoSlowPatch.java
Normal file
|
@ -0,0 +1,64 @@
|
||||||
|
package ftbsc.bscv.patches;
|
||||||
|
|
||||||
|
import ftbsc.lll.processor.annotations.Injector;
|
||||||
|
import ftbsc.lll.processor.annotations.Patch;
|
||||||
|
import ftbsc.lll.processor.annotations.Target;
|
||||||
|
import ftbsc.lll.tools.InsnSequence;
|
||||||
|
import ftbsc.lll.tools.PatternMatcher;
|
||||||
|
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
import net.minecraftforge.eventbus.api.Cancelable;
|
||||||
|
import net.minecraftforge.eventbus.api.Event;
|
||||||
|
|
||||||
|
import org.objectweb.asm.Opcodes;
|
||||||
|
import org.objectweb.asm.tree.*;
|
||||||
|
|
||||||
|
public class NoSlowPatch {
|
||||||
|
|
||||||
|
@Cancelable
|
||||||
|
public static class PlayerSlowDownEvent extends Event { }
|
||||||
|
|
||||||
|
public static boolean shouldSlowPlayer() {
|
||||||
|
return MinecraftForge.EVENT_BUS.post(new PlayerSlowDownEvent());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Patch(value = ClientPlayerEntity.class, reason = "add hook to cancel slowing down effect of using items")
|
||||||
|
public abstract static class SlowDownOverride implements Opcodes {
|
||||||
|
@Target
|
||||||
|
abstract void aiStep();
|
||||||
|
|
||||||
|
@Injector
|
||||||
|
public void inject(ClassNode clazz, MethodNode main) {
|
||||||
|
AbstractInsnNode found = PatternMatcher.builder()
|
||||||
|
.opcodes(ALOAD, INVOKEVIRTUAL, IFEQ, ALOAD, INVOKEVIRTUAL, IFNE)
|
||||||
|
.ignoreFrames()
|
||||||
|
.ignoreLabels()
|
||||||
|
.ignoreLineNumbers()
|
||||||
|
.build()
|
||||||
|
.find(main)
|
||||||
|
.getLast();
|
||||||
|
|
||||||
|
AbstractInsnNode after = PatternMatcher.builder()
|
||||||
|
.opcodes(ALOAD, ICONST_0, PUTFIELD)
|
||||||
|
.ignoreFrames()
|
||||||
|
.ignoreLabels()
|
||||||
|
.ignoreLineNumbers()
|
||||||
|
.build()
|
||||||
|
.find(main)
|
||||||
|
.getLast();
|
||||||
|
|
||||||
|
LabelNode skip = new LabelNode(); // TODO can we get the label that the original IF is jumping to without adding one ourselves?
|
||||||
|
InsnSequence is = new InsnSequence();
|
||||||
|
is.add(new MethodInsnNode(
|
||||||
|
INVOKESTATIC,
|
||||||
|
"ftbsc/bscv/patches/NoSlowPatch",
|
||||||
|
"shouldSlowPlayer",
|
||||||
|
"()Z"
|
||||||
|
));
|
||||||
|
is.add(new JumpInsnNode(IFNE, skip));
|
||||||
|
|
||||||
|
main.instructions.insert(found, is);
|
||||||
|
main.instructions.insert(after, skip);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue