mirror of
https://github.com/hexedtech/codemp-nvim.git
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119 lines
4.7 KiB
Markdown
119 lines
4.7 KiB
Markdown
[![codemp](https://code.mp/static/banner.png)](https://code.mp)
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[![GitHub last commit](https://img.shields.io/github/last-commit/hexedtech/codemp-nvim)](https://github.com/hexedtech/codemp-nvim)
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[![LuaRocks](https://img.shields.io/luarocks/v/alemi/codemp)](https://luarocks.org/modules/alemi/codemp)
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[![Gitter](https://img.shields.io/gitter/room/hexedtech/codemp)](https://gitter.im/hexedtech/codemp)
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> `codemp` is a **collaborative** text editing solution to work remotely.
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It seamlessly integrates in your editor providing remote cursors and instant text synchronization,
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as well as a remote virtual workspace for you and your team.
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# codemp-nvim
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This is the reference codemp [neovim](https://neovim.io) plugin maintained by [hexedtech](https://hexed.technology)
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> compare development status with our [feature comparison matrix](https://github.com/orgs/hexedtech/projects/3)
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# installation
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Just add `hexedtech/codemp-nvim` to your plugin spec.
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If you're using [`lazy.nvim`](https://github.com/folke/lazy.nvim), everything will be configured automatically!
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If you're using something else to load `codemp-nvim`, you need to also do the following:
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* run `build.lua` during installation and every update
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* invoke `require('codemp-nvim').setup({ ... })` after loading, pass your config
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Note that the native codemp lua library will be downloaded automatically on each update.
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## neo-tree integration
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`codemp-nvim` integrates with [neo-tree](https://github.com/nvim-neo-tree/neo-tree.nvim) to provide a rich and intuitive file tree.
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To enable this integration, add `neo_tree = true` in plugin `opts` and add `codemp` as a neo-tree source:
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```lua
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{
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"hexedtech/codemp-nvim",
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opts = { neo_tree = true },
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},
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{
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"nvim-neo-tree/neo-tree.nvim",
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dependencies = { "hexedtech/codemp-nvim" },
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config = function ()
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require('neo-tree').setup({
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sources = {
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-- your other sources
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"codemp.neo-tree",
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},
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})
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end,
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}
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```
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# usage
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Interact with this plugin using the `:MP` command.
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Most actions can be performed from the side tree: toggle it with `:MP toggle`.
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| command | description |
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| --- | --- |
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| `:MP toggle` | toggles the codemp sidebar |
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| `:MP connect [host] [username] [password]` | to connect to server, user and pwd will be prompted if not given |
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once connected, more commands become available:
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| command | description |
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| --- | --- |
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| `:MP disconnect` | disconnects from server |
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| `:MP id` | shows current client id |
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| `:MP start <workspace>` | will create a new workspace with given name |
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| `:MP invite <workspace> <user>` | invite given user to workspace |
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| `:MP available` | list all workspaces available to join |
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| `:MP join <workspace>` | will join requested workspace; starts processing cursors, users and filetree |
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after a workspace is joined, more commands become available:
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| command | description |
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| --- | --- |
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| `:MP leave <workspace>` | disconnect from a joined workspace |
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| `:MP attach <buffer>` | will attach to requested buffer if it exists (opens a new local buffer and uses current window) |
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| `:MP detach <buffer>` | detach from a buffer and stop receiving changes |
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| `:MP share` | shares current file: creates a new buffer with local file's content, and attach to it |
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| `:MP sync` | forces resynchronization of current buffer |
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| `:MP create <bufname>` | will create a new empty buffer in workspace |
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| `:MP delete <bufname>` | will delete a buffer from workspace |
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### quick start
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* first connect to server with `:MP connect`
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* then join a workspace with `:MP join <workspace>`
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* either attach directly to a buffer with `:MP attach <buffer>` or browse available buffers with `:MP toggle`
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MP command autocompletes available options for current state, so cycle <Tab> if you forget any name
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## configuration
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`codemp-nvim` gets most of its configuration from `setup()` options. If you're using `lazy.nvim`, just place these in the `opts` table in your spec, otherwise be sure to `require('codemp').setup({...})`.
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```lua
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opts = {
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neo_tree = false, -- enable neo-tree integration
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timer_interval = 100, -- poll for codemp callbacks every __ ms
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debug = false, -- print text operations as they happen
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}
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```
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`codemp-nvim` reads some global vim variables for configuration:
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* `vim.g.codemp_username` will be used when connecting instead of prompting for username
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* `vim.g.codemp_password` will be used when connecting instead of prompting for password
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## building
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this plugin relies on the native codemp lua bindings: just compile the main `codemp` project with `lua` feature enabled, rename the
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output library into `native.so` (or `.dll` or `.dylib`) and place it together with the plugin lua files while bundling
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```
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.config/
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|-nvim/
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: |-lua/
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: : |-codemp/
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: : : |- native.(so|dll|dylib)
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: : : |- init.lua
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: : : : ...
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```
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