4238d733e8
feat: implement ICommons into AbstractModule
2023-03-11 22:41:49 +01:00
2fd25d4709
fix: GuiMove now works, I dug way more...
2023-03-11 18:08:42 +01:00
c55013ffcd
fix: changed enable/disable task order
2023-03-09 14:34:26 +01:00
0184889798
feat: initial work on GuiMove
2023-03-08 19:37:50 +01:00
fbee153272
feat: better antikick for VanillaFlight
2023-03-08 17:25:50 +01:00
a9a232838d
chore: remade FastInteract with Accesstransformers
2023-03-08 17:25:34 +01:00
9c296d76dc
feat: hide HUD modules on debug, fix avg speed
2023-03-08 17:24:56 +01:00
598c5c8ad3
fix: moved prints afterwards
2023-03-08 17:24:36 +01:00
7a6102dfbf
fix: settings getting corrupted on load
...
bear with me: issue likely was that all mods were enabled and saved
concurrently while being loaded, messing up with config. Ok, must run
callbacks and register mod but not touch config file. Solved by removing
onEnabled/onDisabled callbacks, making mods directly override
enable/disable. Made the implementations in AbstractModule check
this.enabled before acting on config.
2023-03-08 17:22:00 +01:00
1a189e9c8a
feat: scuffed but mostly working storage ESP
2023-03-08 01:30:48 +01:00
82e93b6359
fix: re-enable saving state
2023-03-08 01:30:26 +01:00
e42f5245db
fix: load mods later
2023-03-08 01:29:59 +01:00
589ccc715f
feat: super crude and clearly original Chams impl
2023-03-07 23:01:40 +01:00
62df0cf4ba
feat: better chat patch, still not optional
2023-03-06 02:18:24 +01:00
dd9b4bb539
feat: jank way to prevent chat clearing
2023-03-04 04:22:39 +01:00
0dc1644c14
chore: cleaned up Boscovicino, added mods commands
2023-03-04 04:03:14 +01:00
1991ea5fba
feat: add patch and event to add command hints
...
finally /hints is no longer necessary since we fire an event every time
the server makes us rebuild command hints. Still need to figure out how
to namespace stuff
2023-03-04 04:02:38 +01:00
00cf2570e3
chore: removed debug prints
2023-03-04 03:48:03 +01:00
8b6a696b05
chore: cleaned up accesstransformer file
2023-03-04 01:32:11 +01:00
a71402637e
feat: added basic tp command
2023-03-04 01:31:12 +01:00
8813dda003
feat: added item command
...
mostly for debugging autotool...
2023-03-04 01:30:59 +01:00
414fbf4962
feat: added AbstractCommand, load commands
2023-03-04 01:30:47 +01:00
6871d1dc3c
feat: replaced invasive PortalGui mod with patch
...
as of now it's just permanently on but some switch will come
2023-03-04 01:30:01 +01:00
5ac2a187ba
feat: added trace, look, tool options to aura
...
option to check for visibility, option to change player rotation before
attacking, option to switch to best tool
2023-03-04 01:25:04 +01:00
c13aa88bbd
feat: allow AutoTool to be invoked from other mods
2023-03-04 01:24:39 +01:00
4dddbe5fba
feat: added method to get module instances
2023-03-04 01:23:43 +01:00
976659d310
feat: include sharpness in dps calculation
2023-03-04 01:22:13 +01:00
60cb2dcfd8
fix: AutoTool ghost blocks
2023-03-04 01:21:16 +01:00
8127c30fc7
chore: checkerframework
2023-03-02 10:45:46 +01:00
eb5ee8e453
fix: rebuild pattern when module is enabled
2023-03-02 01:45:02 +01:00
3272be2fae
feat: filter neutral entities and friend players
2023-03-02 01:08:14 +01:00
b480fd3a79
feat: added rudimentary friendmanager
2023-03-02 01:07:58 +01:00
0678e882c5
fix: updated to newer patcher version
2023-03-02 00:27:46 +01:00
9b92d8fb7f
feat: added Highlighter
2023-03-01 18:16:19 +01:00
b8eba78e20
feat: allow to add setting changing callback
2023-03-01 18:16:06 +01:00
8a3cc80809
chore: renamed BoSCoVicino to Boscovicino
2023-03-01 12:41:53 +01:00
f4889c1ce2
fix: null ptr, activemodules, service
...
modManager must be set during ModManager initialization. moved that part
into a separate method. Activemodules had the check inverted. Abstract
classes cannot be loaded (and thus should not be annotated)
2023-03-01 01:00:04 +01:00
ftbsc
930ccf34c7
feat: implemented auto service for modules
2023-02-28 23:00:03 +01:00
e82f1cc5e6
chore: delegated default group and name to AbstractModule
2023-02-28 22:09:07 +01:00
ftbsc
e3af53002f
fix: optional builder/dispatcher, moved cfg.pop
2023-02-28 21:50:01 +01:00
ftbsc
c833568c4b
feat: defaults for toggle/enable/disable
2023-02-28 21:49:37 +01:00
4359e3d285
feat: implemented basic interface structure and made module constructors with no params
2023-02-28 21:16:05 +01:00
ftbsc
3be09e9384
chore: AbstractModule
2023-02-28 18:18:06 +01:00
d497c1d976
feat: some initial work on Abstract Module
2023-02-28 17:00:05 +01:00
dd5bb2205b
fix: don't fire twice per tick
2023-02-27 23:26:08 +01:00
acf78a429a
fix: proper namespacing of settings commands
...
ugly botch because I forgot about this, TODO!
2023-02-27 23:26:08 +01:00
e992b27d04
feat: allow to set specific state via toggle cmd
2023-02-27 03:50:32 +01:00
38d183a775
chore: converted old settings
2023-02-27 03:50:31 +01:00
01ad24cc88
feat: added Setting builder
2023-02-27 03:50:31 +01:00
cc1ef1452d
fix: moved util out
2023-02-27 03:50:31 +01:00
de9f23e856
chore: converted patches to new system
2023-02-27 02:27:15 +01:00
385797718d
feat: added search filter to entitylist
2023-02-20 02:29:50 +01:00
a3491632e7
feat: added super basic aura module
2023-02-20 02:29:35 +01:00
2c7dbb310a
fix: autotool now finally chooses swords
2023-02-20 02:29:15 +01:00
ae65fb2593
feat: added PlayerList module
2023-02-20 02:29:05 +01:00
36dfda2d4c
fix: try to consider attack speed for tool dps
2023-02-19 23:48:08 +01:00
184aa773ba
feat: command to toggle all modules (dirty fix...)
2023-02-19 23:47:51 +01:00
c6dff8df7d
feat: option to hide potion effects
2023-02-19 23:47:33 +01:00
95f828c282
chore: better toggle text
2023-02-19 23:47:23 +01:00
15a2b1ac09
feat: added PortalGui
2023-02-19 23:46:35 +01:00
e5f1fdb475
feat: working basic boatfly
2023-02-19 23:43:40 +01:00
ftbsc
eb9e15e004
fix: working boat event
2023-02-19 20:29:04 +01:00
ac4a18a428
chore: some boilerplate for boat patch
2023-02-19 20:20:47 +01:00
627150b570
feat: initial boatfly, but kinda broken
2023-02-19 20:20:31 +01:00
bad0ff82c9
feat: rudimentary autodisconnect
2023-02-16 02:53:28 +01:00
f85188f310
feat: bring back mods button!
...
kinda broken and jank but hey it works for now;
2023-02-16 02:40:15 +01:00
b5d76e3494
feat: autotool also picks (badly) weapons
2023-02-16 01:41:13 +01:00
97129ddcef
feat: vanillaflight packet antikick, broken tho
2023-02-16 00:21:53 +01:00
82b57f4de9
feat: added super basic autotool
2023-02-16 00:21:41 +01:00
55cef0441b
fix!: access transformer for anti hunger
2023-02-15 21:45:51 +01:00
04aec8c2a3
feat: added basic autofish
2023-02-15 21:45:41 +01:00
1a11a3e163
feat: added AntiHunger
2023-02-15 21:45:27 +01:00
a7664f8485
feat: don't bloat chat with toggle events
2023-02-15 21:44:29 +01:00
caf64a44f2
fix: don't slow down freecam vertical movement
2023-02-15 21:44:05 +01:00
c2455718f9
chore: removed example from template
2023-02-15 21:43:33 +01:00
956781f3af
fix: it's java, ain't that easy
2023-02-13 18:29:31 +01:00
16b4246ac7
chore: plural
2023-02-13 18:27:04 +01:00
8cbe8e9a5f
feat: finished basic freecam module
2023-02-13 18:26:28 +01:00
4869fcb698
chore!: added Access Transformers (rebuild env!)
2023-02-13 18:26:00 +01:00
4a4224042d
refactor: added ICommons for minecraft access
2023-02-13 18:25:45 +01:00
114cd09dc9
feat: basic freecam module
...
allows to fly and cancels some packets but still can't noclip
2023-02-13 01:21:46 +01:00
1091f35cb7
feat: added .done() to handle config popping
2023-02-13 01:21:04 +01:00
75e627c0cc
fix: packetPatch should work with lll-loader0.1.1+
2023-02-13 01:20:25 +01:00
7ff227622d
feat: both directions on packet patch plus event
2023-02-08 02:02:33 +01:00
ftbsc
382e57a2cf
feat: initial work on packet patch
2023-02-08 00:10:31 +01:00
6e2fec7970
chore: i did it again
2023-02-07 02:36:38 +01:00
b83779f7bf
chore: unused imports
2023-02-07 02:05:14 +01:00
d5ed8e2518
build: removed asm patching and moved asm patches
2023-02-07 01:52:48 +01:00
9821169333
feat: simplified impl with interface + fix loading
...
only load patches rather than looking into all mods manually. patch
loading is implemented using ServiceLoader, thus removing most unchecked
casts and reflection accesses to methods, and directly invoking
inject(). This is much more efficient and allows to store only loader in
the Launch Plugin and only patches in mods themselves. The modder patch
interface is still super ripe, requiring each method to be implemented
returning a raw string with the unmapped name, but helpers and utils and
build plugins can be developed later on to make this API more friendly.
2023-02-06 01:10:18 +01:00
bc3eadea3b
feat: got the patcher working*
...
*only in unobfuscated environment, and I did it using hacky awfulness that will be deleted as soon as possible.
2023-02-04 02:03:28 +01:00
26e52da7d8
feat: initial, low quality and untested implementation of method transformer
2023-02-03 17:45:28 +01:00
dev@ftbsc
7b201195a1
build 'successfully' loaded LaunchPlugin via ModLauncher
2023-02-03 11:01:19 +01:00
3a84231cb6
i fucking did it
2023-02-01 20:37:21 +01:00
9f9292f26c
fix: remove arrows (for now) from entitylist
2023-02-01 00:33:30 +01:00
1b628a647d
feat: added initial infodisplay hud mod
2023-02-01 00:33:13 +01:00
80b08eb4d4
chore: added value for unbound and some WIP code
...
added a command stub for setting keybinds, but it's not really working
or proper. something to finish eventually!
2023-01-31 23:09:46 +01:00
49b057658e
fix: "debounce" keypresses
2023-01-31 22:25:17 +01:00
f03ba40760
feat: added speed control to vanilla flight
2023-01-31 01:46:20 +01:00
963c67aeae
chore: added translations but they don't work
2023-01-30 23:36:29 +01:00
20125f6fb5
chore: refactor modules -> module
2023-01-30 23:36:10 +01:00